Encouraging Playful Design in Computer Science

In this paper we describe our vision for playful design in the realm of computer science education.  As a concept, playful design has been in existence since Paul Rand’s seminal work published in 1965.  However, its application has been limited to more traditional design fields, such as art and architecture.  We believe it can be effectively applied to computer science design exercises as well, helping to better pique student interest.  For this, we compare two current development environments aimed at introductory computer science education, discussing where they fulfill the principles of playful design and where they do not.  Then we will sketch out a hypothetical system that we believe comes closer to embodying those principles.

Paper: playful_design_and_cs

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